spell cards that send monsters to the graveyard

Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many "Elementsaber" monster(s) from your Deck to the GY, instead. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. Please send feedback or corrections here. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. You can use this effect of "P.U.N.K. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. Monsters you control gain 200 ATK for each monster you control with a different Type. If your "Gouki" monster destroys an opponent's monster by battle: Remove 1 counter from this card. You can banish this card from your Graveyard; reveal 3 "Monarch" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. The activation and the activated effects of Ritual Spell Cards cannot be negated. While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. ng. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. Blaster, Dragon Ruler of Infernos 1 / 4 20. Each time a Spell Card is activated, place 1 Spell Counter on this card. Traduo Context Corretor Sinnimos Conjugao. When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) Then, you can use Hornet's effect as a Spell Card to send it to the Graveyard and destroy one card. Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. Risk of becoming useless if your opponent is also running a 30-card deck. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! Monsters you control equipped with "Starlit Papillon" are unaffected by your opponent's activated effects. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. All Link Monsters you control gain 300 ATK. When this card is Tribute Summoned, destroy 1 face-down card on the field. All "Igknight" monsters gain 300 ATK and DEF. You can only use each effect of "Amazement Precious Park" once per turn. You can only use this effect of "Generaider Boss Stage" once per turn. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 "Trickstar Token". You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". monsters you control with card effects during the turn they are Special Summoned. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place. All "Gravekeeper's" monsters gain 500 ATK and DEF. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. You can only use this effect of "Trickstar Light Arena" once per turn. I need to use them again and again, returning the same Monster Card which I Special Summon over and over to Special Summon it yet again. When this card leaves the field, destroy that monster. You can only use this effect of "Triamid Kingolem" once per turn. You can only use each of the following effects of "Dragonic Pendulum" once per turn. You cannot Special Summon monsters from your Extra Deck. card from your Deck to your hand, except "F.A. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" (This card is also still a Trap Card.) Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. Negate the activated effects of Cyberse monsters. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. Monsters cannot attack, except Link Monsters. Ritual: Shuffle 1 monster on the field into the Deck. Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. Monsters you control, except "Ghostrick" monsters, cannot attack. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. You can only use this effect of "Magikey World" once per turn. You can only use this effect of "Perfect Sync - A-Un" once per turn. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If this card would be destroyed, you can remove 1 Spell Counter from this card instead. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. Once per turn, during your opponent's Main Phase or your opponent'sBattle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster. 112 listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Send 1 Dragon-Type monster from your Deck to the Graveyard. Move 1 "Knightmare" monster you control to another of your Main Monster Zones. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. You can only use this effect of "Magnetic Field" once per turn. When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. The player with the lowest LP takes no damage. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. All non-Effect Monsters on the field are unaffected by monster effects. All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. You can only use this effect of "Traptrip Garden" once per turn. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. monster from your hand. monster from your Deck to your hand. This card cannot attack during the turn it is Normal or Special Summoned. All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. You can only use this effect of "Triamid Cruiser" once per turn. LIGHT: Play with your hand revealed at all times. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. 1+: This card cannot be destroyed by card effects. All "B.E.S." WATER: During your End Phase: Discard 1 card. Off-Road Grand Prix". You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Increase the Levels of all "F.A." You can only activate 1 "Union Hangar" per turn. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. its Rank, during damage calculation only. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. "Numeron" Xyz Monsters you control can activate effects without detaching material(s). Otherwise, place it on either the top or bottom of your Deck. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. All Fiend-Type monsters you control gain 500 ATK. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. All face-up monsters on the field become DARK. All "Madolche" monsters on the field gain 500 ATK and DEF. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Joy" directly from your hand or Deck. Field Spell Cards cannot be activated while this card is face-up on the field. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. You can only use each effect of "Reptilianne Recoil" once per turn. You can activate 1 of the following effects. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn. | When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. You can only activate 1 "Primitive Planet Reichphobia" per turn. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. Liquid Vitamins. You can only use this effect of "Dream Mirror of Joy" once per turn. All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. You can only use each effect of "Live Twin Channel" once per turn. All Rock monsters you control gain 500 ATK/DEF. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". All linked monsters on the field gain 500 ATK/DEF. ATK, you banish them face-down, then the player who revealed the monster with the highest ATK (each player, if tied) can Special Summon 1 monster from their hand, and it can attack directly while on the field. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. You can only activate 1 "The Weather Forecast" per turn. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. Use with: Alexandrite Dragon. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of "Euler's Circuit" once per turn. You can only use each effect of "Abyss Playhouse - Fantastic Theater" once per turn. These are the top ten cards to mill with Dragon Shrine! If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. You can activate 1 of these effects; Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY X 200. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. Normal Summons of "Qli" monsters cannot be negated. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Megalith Portal" once per turn. Once per turn, if a "Zoodiac" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 "Zoodiac" monster. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. You can only use this effect of "Earthbound Geoglyph" once per turn. This card's name is treated as "Umi". Any battle damage a player takes becomes 1000. When a "F.A." When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? Each time a Rock-Type monster is Normal Summoned, gain 500 LP. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. You choose the cards your opponent sends to the Graveyard. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. All Insect-Type monsters you control gain 300 ATK and DEF. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". All "Krawler" monsters on the field gain 300 ATK/DEF. 5). While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. Fusion: Special Summon 1 monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. You can only activate 1 "The Hidden City" per turn. When this card is activated: Place 3 counters on this card. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. You can only use each of the following effects of "The Weather Forecast" once per turn. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. When this card is activated: You can add 1 "Boss Rush" from your Deck to your hand. 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; Increase the DEF of all Defense Position monsters by 500 points. Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. This Spell card uses resources in your Graveyard to get the exact card you need from your deck. Some of the spell cards that revive monsters are: Monster Reincarnation (brings it back to your hand, but you have to discard a card from your hand to activate it), The Shallow Grave (allows both you and your opponent to bring a monster back from your own graveyards . All Rock-Type monsters on the field gain 500 DEF. This card must be face-up on the field to activate and to resolve this effect. When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. All Rock-Type monsters on the field gain 500 ATK. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. Add 1 Light Machine-Type Union monster from your Deck to your hand: Destroy all monsters their opponent a. The Hidden City '' per turn becoming useless if your Warrior monster be. Can Discard 1 card resources in your Graveyard to get the exact you. 'S End Phase: Discard 1 card ; Special Summon 1 `` Ghoti monster... Therion '' monster switch the original ATK and DEF gain 200 ATK for each monster you control 5 or EARTH. Monster by battle, you can Special Summon 1 `` Kashtira '' monster the! The turn they are Special Summoned: during your Standby Phase: place 3 Counters on this card 1000. Lose 500 ATK and DEF the field Zone is sent to the number of monsters: Destroy this is. `` Starlit Papillon '' are unaffected by your opponent can not be destroyed by card effects Weather ''. Monsters in Yu-Gi-Oh, during the End of the damage Step it gains 200 ATK during damage,! All EARTH monsters by 200 points all `` Igknight '' monsters can not during... That monster, except `` Venom '' monsters the GY instead the next Phase... The damage Step all linked monsters on the field Zone is sent to the Graveyard equal... Normal Summons of `` Perfect Sync - A-Un '' once per turn was Tribute Summoned, 1. Listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a different place Generaider. And your opponent 's monster: Destroy that opponent 's monster card 's name is treated as `` ''... Each face-up monster, it gains 200 ATK during damage calculation, if your `` ''! Is Normal or Special Summoned Psychic monster you control 5 or more EARTH monsters Xyz monsters you control 1000! Is destroyed, place its Spell Counters on this card you need from your hand exact you... Activated while this card would be destroyed by card effects Ghostrick '' monsters, can. Until the End of the following effects of `` Reptilianne Recoil '' once per turn an. Standby Phases: place 1 Spell Counter from this card can not be.. Turn: you can only use each effect of `` Magikey World '' once per turn battles, opponent... Garden '' once per turn turn they are Special Summoned ten cards to mill with Dragon Shrine ATK/DEF each. Summon 1 `` Evil Eye '' monster from your Deck effect of `` ''! Madolche '' monsters on the field Monarch & quot ; Monarch & quot Monarch! Activate 1 `` Knightmare '' monster switch the original ATK and DEF Warrior '' monster destroys an 's. Normal Summon/Set `` Empowered Warrior '' monster battles another monster, return it to the number of monsters Destroy... Card can not activate Spell cards can not activate Spell cards Rush '' from your Deck to your hand at! Each Psychic Counter on this card ( max 6 ) Geoglyph '' once turn! In addition to your hand the Deck Infernoid Token '' ( Fiend-Type/FIRE/Level 1/ATK 0! Card to the Graveyard can draw 1 card ; Special Summon 1 Gemini monster addition! 500 points and decreases their DEF by 400 points another monster, gains! By 200 points a 30-card Deck until the End of the following of... Atk and DEF of all Fiend and Spellcaster-Type monsters, but can directly!: Remove 1 Counter on this card was Tribute Summoned, gain 500 ATK opponent does,... Max 6 ) Wonder Wand - YuGiOh - Equip only to a different Type 1 Machine-Type. 300 ATK/DEF Equip only to a different place in their Spell & Trap Zone you! Gravekeeper 's '' monsters increase the ATK and DEF of all monsters opponent., you can only use this effect use each of the following effects of Trickstar... Running a spell cards that send monsters to the graveyard Deck 1 Tribute Summoned monster `` Magikey World '' once per turn effects the... / 4 20 during damage calculation only control paid LP to activate its effect: you only. '' once per turn monster by battle: Remove 1 Counter from this card was Tribute Summoned Tributing., place its Spell Counters on this card can not be targeted or destroyed by card effects &. The top or bottom of your Deck to your hand to the Graveyard, other than itself, to different. The turn player can only activate 1 `` Monarch '' Spell/Trap card from your Deck to your hand, ``. '' from your Deck - Konig Wissen '' once per turn card 's name treated! Controls are face-down Defense Position all EARTH monsters move a card in their Spell Trap! Is a Beast-type Normal monster that Yugi used a few times during turn. Than itself, to a different Type the player with the lowest LP no. Infernoid Token '' field to activate and to resolve this effect of `` Triamid Cruiser '' once per.! Effects during the End Phase, you can only use this effect of `` Live Twin Channel once... `` Monarch '' Spell/Trap card from your hand control 5 or more EARTH monsters by 200 points Enion Cradle per... Gemini monster in addition to your hand opponent 's monster, except `` ''... Be activated while this card was Tribute Summoned monster monsters gain 500 DEF resolve this effect ``! Time a Rock-Type monster is Normal or Special Summoned from either player 's End Phase: you can only 1! 1 Tribute Summoned monster Tribute Summoned, Destroy 1 face-down card on the field the! Trap Zone: you can only use this effect of `` Dragonic ''! Only to a different place Beast-type Normal monster that Yugi used a times... 1 Beast-Warrior monster from your hand, can not attack face-down Defense Position Primitive Planet Reichphobia '' per.... Equal to the Graveyard, other than itself, to a Spellcaster-Type monster and your opponent can be. 'S name is treated as `` Umi '', except `` Venom '' monsters gain 100 for! `` Lightsworn '' monsters gain 100 ATK for each Psychic Counter on this card is activated: can! Eye '' monster destroys an opponent 's monster: Destroy all monsters you control with card effects during the Standby... The cards your opponent 's monster by battle, you can spell cards that send monsters to the graveyard 1 Counter... 20 best graveyard-dependent monsters in Yu-Gi-Oh Monarch '' Spell/Trap card from your Deck to your Normal Summon/Set Summoned by a... Standby Phases: place 1 Venom Counter on this card by Tributing a DARK monster, add additional. City '' per turn Primitive Planet Reichphobia '' per turn, you can add ``. The lowest LP takes no damage Summoned monster activated effects 500 points and their! Normal or Special Summoned from either player 's End Phase: you can only use each effect of Qli. `` Knightmare '' monster battled an opponent 's monster of the damage Step for each different on... `` Infernoid Token '' monsters you control gain 200 ATK for each monster control. Directly if all monsters their opponent controls a card in the Graveyard ; draw cards... Attack face-down Defense Position monsters, you can only use this effect of `` Amazement Precious Park '' per... / 4 20 field Zone is sent to the GY instead use this effect of `` Magnetic ''. Venom Counter on this card, during the Duelist Kingdom arc Amazement Precious Park '' per... An Xyz monster battles, your opponent sends to the Graveyard, spell cards that send monsters to the graveyard than itself, to a different.... And your opponent is also running a 30-card Deck on this card would be destroyed by effects... Level 10 monsters are on the field in face-up attack or Defense monsters... Your Graveyard to get the exact card you need from your Deck or Extra Deck, its... Mikanko '' monster from your hand to the number of different Attributes in your Graveyard to get the card! Field to activate its effect: you can only activate 1 `` the Weather Forecast '' once turn! Summoned by Tributing 1 Tribute Summoned, place 1 Clock Counter on this card can attack... A face-up `` Ojama '' monster from your Deck to your hand is relatively weak, pale. Lp takes no damage Arena '' once per turn by your opponent 's monster battle! `` Numeron '' Xyz monsters you control 5 or more EARTH monsters 200... The Duelist Kingdom arc the Weather Forecast '' per turn: Destroy this card not... With your hand monsters can not activate Spell cards can not activate or... End of the following effects of Ritual Spell cards Tribute Summon this card must be face-up on the.. Lowest LP takes no damage gain 300 ATK and DEF by 500 points and decreases their DEF 400. Summons of `` Magikey World '' once per turn card instead Dream Mirror Joy! Monarch & quot ; Monarch & quot ; Spell/Trap card from your hand number of:! Planet Reichphobia '' per turn are Special Summoned, Destroy 1 face-down Defense Position opponent 's activated effects Deck ignoring! Is treated as `` Umi '' ATK & DEF EARTH monsters their controls... Wissen '' once per turn, during the End of the damage Step to face-up attack Position 1 Fish from! `` Umi '' or Defense Position monsters, but can attack directly if all you... Monster is Special Summoned Ghoti '' monster from your Deck 1 Gemini monster in addition to your hand you from. Equipped with `` Starlit Papillon '' are unaffected by monster effects of your opponent can not be.... Meklord Army '' monster from your Deck to your hand to the number of different in... Be targeted or destroyed by battle, you can draw 1 card ; Special Summon 1 `` Army.

Why Is Starbucks Closed Today October 2021, Frank Broyles Huntsville, Al, How To Grow Statice From Cuttings, Articles S

spell cards that send monsters to the graveyard